Lieutenant Mathew Dean  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 36 M 5 (-1) 8 (0) 6 (0) 5 (-1) 5 (-1) 9 (1)586559
Threatening, Fragmented, Cosmopolitan
 
Skills
Athletics 0
Deception 0
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Leadership 2
Melee (Blade) 1
Recon 0
Science (Life Sciences) 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Citizen Worker 12
Navy Engineer/Gunner Lieutenant3 / 02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Betrayed by a friend. One of Mathew Dean's Contacts or Allies betrays Mathew Dean, ending Mathew Dean's career. That Contact or Ally becomes a Rival or Enemy.
2 20 Became a Citizen (Worker).
2 22 Advanced training in a specialist field.
3 24 Continued as Citizen (Worker).
3 27 Advanced training in a specialist field.
3 28 Promoted to Citizen (Worker) rank 1.
4 28 Voluntarily left Worker
4 28 Failed to qualify for Physician (Scholar).
4 28 Submitted to the draft.
4 28 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Commanding officer takes an interest in Mathew Dean's career.
4 32 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
4 32 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 32 Continued as Navy (Engineer/Gunner).
5 36 Commanding officer takes an interest in Mathew Dean's career.
5 36 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
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