Matt Snape  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 36 M 8 (0) 9 (1) 3 (-1) 8 (0) 8 (0) 6 (0)893886
Lacking
 
Skills
Animals 0
Athletics (Endurance) 1
Broker 0
Deception 1
Diplomat 2
Drive 0
Electronics 0
Flyer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Persuade 0
Recon 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Scholar Field Researcher 01
Drifter Wanderer 02
Citizen Corporate 12
 
Name Type Affinity Enmity Power Influence Species
Roberta Hegan Enemy 6 3 0 0 Answerin (F/54)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Matt Snape's ship or starport is destroyed by criminals. Gain them as an Enemy.
2 19 Became a Scholar (Field Researcher).
2 21 An expedition or voyage goes wrong, leaving Matt Snape stranded in the wilderness.
3 21 Became a Drifter (Wanderer).
3 24 Matt Snape do not know what happened to Matt Snape. There is a gap in Matt Snape's memory.
4 24 Failed to qualify for Physician (Scholar).
4 24 Continued as Drifter (Wanderer).
4 28 Betrayed by a friend. One of Matt Snape's Contacts or Allies betrays Matt Snape, ending Matt Snape's career. That Contact or Ally becomes a Rival or Enemy.
5 28 Became a Citizen (Corporate).
5 30 Advanced training in a specialist field.
5 32 Promoted to Citizen (Corporate) rank 1.
6 32 Continued as Citizen (Corporate).
6 34 Matt Snape learn something Matt Snape should not have – a corporate secret, a political scandal – which Matt Snape can profit from illegally.
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