Corporal Maxie Snape  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 36 M 7 (0) 7 (0) 7 (0) 6 (0) 5 (-1) 5 (-1)777655
Blasé, Distraught
 
Skills
Animals 0
Athletics (Endurance) 1
Deception 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Gunner 0
Mechanic 2
Medic 0
Navigation 0
Pilot 0
Profession (Worker) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Agent Law Enforcement Corporal11
 
EducationGraduated
Colonial Upbringing Failed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Join a social movement.
1 25 Failed as a colonist.
2 25 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 27 Maxie Snape join a gambling circle on board.
2 29 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 29 Attempted to change assignments.
3 29 Failed to qualify for Line/Crew (Navy).
3 29 Continued as Navy (Engineer/Gunner).
3 31 During a battle, defeat or victory depends on Maxie Snape's actions. Maxie Snape actions lead to an honorabe discharge.
4 31 Failed to qualify for Courier (Scout).
4 31 Submitted to the draft.
4 31 Became a Agent (Law Enforcement) with the new title Rookie.
4 34 Advanced training in a specialist field.
4 35 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
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