Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
A job goes wrong, forcing Melville Oneil to flee off-planet. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Involved in a gambling ring. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Became a Scout (Courier). |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |