Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Michael Rivera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Michael Rivera fail to help. Gain an Enemy. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
25 |
Michael Rivera's ship is damaged, and Michael Rivera have to hitch-hike Michael Rivera's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 2 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Drafted into Merchant Marine |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Moved to a new world. |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |