Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Failed to qualify for Pirate (Rogue). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Micheal Hansen's Contacts or Allies betrays Micheal Hansen, ending Micheal Hansen's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A series of bad deals and decisions force Micheal Hansen into bankruptcy. Micheal Hansen salvages what Micheal Hansen can. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |