Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Miles Ede's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
20 |
Miles Ede's scout ship is one of the first on the scene to rescue the survivors of a disaster but Miles Ede fail to help. Gain an Enemy. |
2 |
20 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
23 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scout (Courier) with previous rank. |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
27 |
Voluntarily left Courier |
4 |
27 |
Became a Entertainer (Performer). |
4 |
30 |
Miles Ede is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Forced to continue current assignment. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |