Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Mitchel Welter's life into chaos, forcing Mitchel Welter to leave the planet. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Mitchel Welter do not know what happened to Mitchel Welter. There is a gap in Mitchel Welter's memory. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Mitchel Welter come into conflict with a splinter group Mitchel Welter's own religion which maintains Mitchel Welter's version is the wrong one. Gain 1 Rivals. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |