Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Study Art (Performing/Instrument) as a hobby. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Failed to qualify for Law Enforcement (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Smuggle illegal items onto a planet. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Mont Stevens come into conflict with a splinter group Mont Stevens's own religion which maintains Mont Stevens's version is the wrong one. Gain 2 Rivals. |
6 |
30 |
Became a Entertainer (Artist). |
6 |
32 |
One of Mont Stevens's pieces of art is stolen, and the investigation brings Mont Stevens into the criminal underworld. |