Nat Enright  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 36 M 10 (1) 5 (-1) 4 (-1) 10 (1) 9 (1) 6 (0)A54A96
Stately
 
Skills
Admin 0
Athletics 0
Drive 0
Electronics (Comms) 1
Flyer 0
Gun Combat 0
Gunner 0
Investigate 0
Mechanic 0
Melee (Unarmed) 1
Persuade 1
Pilot 0
Profession (Hostile Environment) 0
Recon 0
Science (Robotic Sciences/Cybernetics) 0
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Merchant Free Trader 11
Drifter Wanderer 01
Navy Flight Crewman01
Drifter Barbarian 11
 
EducationGraduated
Naval Academy Failed
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 Study Science (Robotic Sciences/Cybernetics) as a hobby.
1 21 Dropped out of military academy.
2 21 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Accepted a deal with criminal or other figure under investigation.
3 22 Became a Merchant (Free Trader).
3 26 Promoted to Merchant (Free Trader) rank 1.
4 26 Voluntarily left Free Trader
4 26 Failed to qualify for Army Support (Army).
4 26 Became a Drifter (Wanderer).
4 28 Betrayed by a friend. One of Nat Enright's Contacts or Allies betrays Nat Enright, ending Nat Enright's career. That Contact or Ally becomes a Rival or Enemy.
5 28 Became a Navy (Flight) with the new title Crewman.
5 29 Injured. Fully recovered. Owe 1,250 for medical bills.
6 29 Failed to qualify for Scientist (Scholar).
6 29 Switched to Drifter (Barbarian).
6 33 Contact with Government.
6 33 Promoted to Drifter (Barbarian) rank 1.
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