Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Newell Brooks's trade routes and contacts, forcing Newell Brooks to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Amnesia. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Offered job by a patron. Now owe him a favor. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |