Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Oliver Powall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Moved to a new world. |
3 |
26 |
Voluntarily left Engineer/Gunner |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Nearly killed. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
Expose or are involved in a scandal of some sort. |
5 |
30 |
Became a Merchant (Broker). |
5 |
31 |
A sudden war destroys Oliver Powall's trade routes and contacts, forcing Oliver Powall to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
31 |
Became a Drifter (Wanderer). |
6 |
33 |
Spend time with an alien race. Gain a contact. |
6 |
35 |
Promoted to Drifter (Wanderer) rank 1. |