Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Public opinion turns on Orville Ross. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
20 |
Became a Drifter (Wanderer). |
3 |
23 |
Good fortune |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Failed to qualify for Broker (Merchant). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Orville Ross run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |