Project Worker Park Dunn  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 36 M 3 (-1) 3 (-1) 11 (1) 5 (-1) 8 (0) 5 (-1)33B585
Insincere
 
Skills
Admin 0
Broker 0
Diplomat 0
Drive 0
Electronics 0
Jack-of-All-Trades 1
Persuade 0
Seafarer 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker12
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Imperial trade restrictions force Park Dunn out of business.
2 22 Failed to qualify for Intelligence (Agent).
2 22 Became a Drifter (Barbarian).
2 25 Park Dunn do not know what happened to Park Dunn. There is a gap in Park Dunn's memory.
3 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 Park Dunn retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 29 Continued as Believer (Missionary/Humanitarian).
4 32 Park Dunn is sent to a new community or parish to preach The Word among the poor.
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