Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Pea-at is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Pea-at as an Enemy. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Pea-at run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
28 |
Psychologically damaged by Pea-at's time in the scouts. |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
32 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
36 |
Pea-at join a gambling circle on board. |
6 |
36 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
36 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |