Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
27 |
Crime pays off. Gain victim as Enemy. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A police detective or rival criminal forces Phil Candy to flee and vows to hunt Phil Candy down. Gain an Enemy. |