Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
1 |
19 |
Gain Enemy if Phil Mar don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Imperial trade restrictions force Phil Mar out of business. |
4 |
28 |
Became a Citizen (Worker). |
4 |
32 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
35 |
Phil Mar befriend a superior in the corporation or the colony. |
5 |
36 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |