Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
26 |
A police detective or rival criminal forces Ralph McKee to flee and vows to hunt Ralph McKee down. Gain an Enemy. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Arrested |
4 |
28 |
Became a Prisoner (Inmate). |
4 |
32 |
A riot engulfs the prison. |
4 |
32 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Ralph McKee's Contacts or Allies betrays Ralph McKee, ending Ralph McKee's career. That Contact or Ally becomes a Rival or Enemy. |