Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong; Randy Jacobs and several others are captured and mistreated by the enemy. Gain Randy Jacobs's jailer as an Enemy. |
2 |
21 |
Failed to qualify for Free Trader (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Hard times caused by a lack of interstellar trade costs Randy Jacobs's job. |
3 |
22 |
Failed to qualify for Worker (Citizen). |
3 |
22 |
Became a Drifter (Scavenger). |
3 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
29 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
6 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
32 |
Opponents of Randy Jacobs's belief system ambush Randy Jacobs. |
6 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
32 |
Switched to Drifter (Wanderer). |
7 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Promoted to Drifter (Wanderer) rank 1. |