Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Rogers Archer out of business. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Rogers Archer botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Psychologically damaged by Rogers Archer's time in the scouts. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Rogers Archer spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Psychologically damaged by Rogers Archer's time in the scouts. |
4 |
29 |
Voluntarily left Explorer |
4 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Scout (Courier). |
5 |
33 |
Rogers Archer have no idea what happened to Rogers Archer – they found Rogers Archer's ship drifting on the fringes of friendly space. |