Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Rogers Tucker left the community. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
24 |
Caught cheating in some fashion, advancing Rogers Tucker's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
24 |
A disaster or war strikes. |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
24 |
The planetary government interferes with Rogers Tucker's research for political or religious reasons. Rogers Tucker continue working secretely. |
2 |
24 |
Gain an Enemy |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Rogers Tucker's scout ship. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Rogers Tucker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rogers Tucker fail to help. Gain an Enemy. |
4 |
31 |
Psychologically damaged by Rogers Tucker's time in the scouts. |