Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Scout (Explorer). |
2 |
25 |
Rolla Scott's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rolla Scott fail to help. Gain an Enemy. |
2 |
25 |
Rolla Scott have no idea what happened to Rolla Scott – they found Rolla Scott's ship drifting on the fringes of friendly space. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
29 |
Rolla Scott's ship is damaged, and Rolla Scott have to hitch-hike Rolla Scott's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
33 |
Rolla Scott join a gambling circle on board. |