Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Accepted a deal with criminal or other figure under investigation. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Severely injured. Owe 7,500 for medical bills. |
4 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
During a battle, defeat or victory depends on Rudolph Jordan's actions. The ship suffers severe damage and Rudolph Jordan is blamed for the disaster. Rudolph Jordan is court - martialled and discharged. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |