Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Good fortune |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Rush Penn run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scholar (Physician). |
3 |
25 |
Make a breakthrough in Rush Penn's field. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
32 |
Assigned to work on a secret project for a patron or organisation. |
4 |
32 |
Promoted to Scholar (Physician) rank 2. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Continued as Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
36 |
Forced to muster out. |