Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Sammie Steward's ship is damaged, and Sammie Steward have to hitch-hike Sammie Steward's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
21 |
Failed to qualify for Artist (Entertainer). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Sammie Steward do not know what happened to Sammie Steward. There is a gap in Sammie Steward's memory. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Sammie Steward easily defeat. |
4 |
33 |
Gain Enemy if Sammie Steward don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |