Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Sanaam Engag's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
27 |
Switched to Merchant (Broker). |
4 |
29 |
Sanaam Engag's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Became a Citizen (Worker). |
5 |
31 |
Sanaam Engag's business expands, Sanaam Engag's corporation grows, or the colony thrives. |