Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Sandy Manning left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Became a Agent (Intelligence). |
3 |
26 |
Advanced training in a specialist field. |
3 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
28 |
Voluntarily left Intelligence |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Explorer). |
4 |
32 |
When dealing with an alien race, Sandy Manning botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Sandy Manning's ship is damaged, and Sandy Manning have to hitch-hike Sandy Manning's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Psychologically damaged by Sandy Manning's time in the scouts. |