Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
2 |
23 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Sanford Diaz's Contacts or Allies betrays Sanford Diaz, ending Sanford Diaz's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Good fortune |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
29 |
Sanford Diaz faith enjoys an explosion of popularity largely thanks to Sanford Diaz's efforts. |
5 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
5 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
6 |
32 |
Voluntarily left Missionary/Humanitarian |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |