Sublieutenant Seymour Arnold  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 36 M 12 (2) 3 (-1) 4 (-1) 11 (1) 7 (0) 6 (0)C34B76
Rhetorical
 
Skills
Animals 0
Broker 1
Carouse 1
Electronics 0
Engineer (M-drive) 1
Gunner 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Free Trader 23
Navy Line/Crew Sublieutenant2 / 01
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Became a Drifter (Barbarian).
1 19 Injured. Fully recovered. Owe 2,500 for medical bills.
2 19 Became a Merchant (Free Trader).
3 23 Continued as Merchant (Free Trader).
3 26 A good deal ensures Seymour Arnold is living the high life for a few years.
3 27 Promoted to Merchant (Free Trader) rank 1.
4 27 Continued as Merchant (Free Trader).
4 30 Given advanced training in a specialist field
4 31 Promoted to Merchant (Free Trader) rank 2.
5 31 Voluntarily left Free Trader
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 32 Vessel participates in a notable military engagement.
5 35 Commissioned in Navy (Line/Crew) with the new title Ensign.
5 35 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
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