Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Truman Sabilline's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Became a Scout (Explorer). |
5 |
32 |
Spend several years jumping from world to world in Truman Sabilline's scout ship. |
5 |
33 |
Forced to muster out. |