Wash King  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 36 M 12 (2) 8 (0) 10 (1) 9 (1) 9 (1) 4 (-1)C8A994
Despondent, Bitter
 
Skills
Astrogation 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Medic 0
Pilot 0
Science (Robotic Sciences/Robotics) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Drifter Wanderer 12
 
Name Type Affinity Enmity Power Influence Species
Young Harris Enemy 0 3 4 3 Azhanti (M/82)
Hilliard Hoddle Rival 1 3 1 1 Ne Kraeda ren Kelva (M/78)
Hilliard Hoddle gains in power.
 
Term Age History
1 18 Failed to qualify for Colonist (Citizen).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 20 Wash King's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wash King fail to help. Gain an Enemy.
1 20 Psychologically damaged by Wash King's time in the scouts.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 23 Wash King's ship is ambushed by enemy vessels. Wash King successfully ran to the jump point.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 27 Wash King inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 27 Became a Drifter (Wanderer).
4 29 Attacked by enemies that Wash King easily defeat.
4 29 Gain Enemy if Wash King don't already have one.
4 31 Promoted to Drifter (Wanderer) rank 1.
5 31 Continued as Drifter (Wanderer).
5 33 Wash King run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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