Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Wilber Gibson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Voluntarily left Explorer |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
Wilber Gibson learn something Wilber Gibson should not have – a corporate secret, a political scandal – which Wilber Gibson can profit from illegally. |
5 |
35 |
Forced to muster out. |