Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Willam Ward botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Psychologically damaged by Willam Ward's time in the scouts. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Willam Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willam Ward fail to help. Gain an Enemy. |
3 |
30 |
Willam Ward have no idea what happened to Willam Ward – they found Willam Ward's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Willam Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Willam Ward fail to help. Gain an Enemy. |
4 |
34 |
Willam Ward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |