Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
A mission goes wrong; William Horton and several others are captured and mistreated by the enemy. Gain William Horton's jailer as an Enemy. |
3 |
23 |
Became a Psion (Adept). |
3 |
25 |
Gain a mentor. |
3 |
27 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
4 |
27 |
Continued as Psion (Adept). |
4 |
28 |
Psionic strength increases. |
5 |
31 |
Continued as Psion (Adept). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Psion (Adept) rank 2. |