Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
30 |
Psychologically damaged by Willis Richey's time in the scouts. |
3 |
30 |
Failed to qualify for Corporate (Citizen). |
3 |
30 |
Submitted to the draft. |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
A sudden war destroys Willis Richey's trade routes and contacts, forcing Willis Richey to flee that region of space. |
3 |
32 |
Gain rebels as Enemy |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
36 |
Find valuable salvage. |
4 |
36 |
Promoted to Drifter (Wanderer) rank 1. |