Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Addie Fuller's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Severely injured. Owe 15,000 for medical bills. |
4 |
30 |
Continued as Rogue (Pirate). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Addie Fuller's Contacts or Allies betrays Addie Fuller, ending Addie Fuller's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Free Trader (Merchant). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
35 |
Suffer from a life-threatening illness. |