Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Refuse to abuse Adolph Crawford's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
29 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
A police detective or rival criminal forces Adolph Crawford to flee and vows to hunt Adolph Crawford down. Gain an Enemy. |