Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Ae-ta A-we-pet come into conflict with a splinter group Ae-ta A-we-pet's own religion which maintains Ae-ta A-we-pet's version is the wrong one. Gain 3 Rivals. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Gain Enemy if Ae-ta A-we-pet don't already have one. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |