Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
When dealing with an alien race, Albert Mitchell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Albert Mitchell's ship is damaged, and Albert Mitchell have to hitch-hike Albert Mitchell's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
29 |
Given specialist training in vehicles. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
32 |
Voluntarily left Corporate Agent |
5 |
32 |
Failed to qualify for Line/Crew (Navy). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Attacked by enemies that Albert Mitchell easily defeat. |
5 |
33 |
Gain Enemy if Albert Mitchell don't already have one. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |