Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Scarred. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Alberto Bradley do not know what happened to Alberto Bradley. There is a gap in Alberto Bradley's memory. |
3 |
22 |
Became a Scout (Explorer). |
3 |
26 |
Alberto Bradley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alberto Bradley fail to help. Gain an Enemy. |
3 |
26 |
Psychologically damaged by Alberto Bradley's time in the scouts. |
4 |
26 |
Voluntarily left Explorer |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
32 |
Political upheaval strikes Alberto Bradley's homeworld, and Alberto Bradley is caught up in the revolution. |
5 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |