Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Albin Lowther run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
23 |
Gain Enemy if Albin Lowther don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Albin Lowther befriend a superior in the corporation or the colony. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Albin Lowther learn something Albin Lowther should not have – a corporate secret, a political scandal – which Albin Lowther can profit from illegally. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |