Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Allan Carter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Spend several years jumping from world to world in Allan Carter's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Allan Carter have no idea what happened to Allan Carter – they found Allan Carter's ship drifting on the fringes of friendly space. |
4 |
28 |
Switched to Merchant (Broker). |
4 |
31 |
A sudden war destroys Allan Carter's trade routes and contacts, forcing Allan Carter to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
35 |
Allan Carter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |