Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Anderson Lynch's Contacts or Allies betrays Anderson Lynch, ending Anderson Lynch's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Anderson Lynch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Vessel participates in a notable military engagement. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Navy (Line/Crew) with previous rank. |
5 |
35 |
Advanced training in a specialist field. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |