Senior Crewman Angus McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 37 M 8 (0) 3 (-1) 3 (-1) 8 (0) 9 (1) 9 (1)833899
Constantly red nose (from cold or other reasons)
 
Skills
Athletics (Endurance) 1
Deception 0
Drive (Walker) 1
Electronics (Computers) 1
Language 0
Mechanic 1
Persuade 0
Profession (Sports/Racquet Sports) 1
Recon 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Drifter Barbarian 02
Merchant Merchant Marine Senior Crewman13
 
Name Type Affinity Enmity Power Influence Species
Fitzhugh Adams Ally 6 0 2 0 Happrhani (M/59)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Angus McIntire do not know what happened to Angus McIntire. There is a gap in Angus McIntire's memory.
2 21 Failed to qualify for Corporate Agent (Agent).
2 21 Switched to Drifter (Barbarian).
2 22 Suffer from a life-threatening illness.
3 22 Failed to qualify for Intelligence (Agent).
3 22 Continued as Drifter (Barbarian).
3 23 Angus McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 23 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 A good deal ensures Angus McIntire is living the high life for a few years.
5 27 Continued as Merchant (Merchant Marine).
5 30 Befriend a useful ally in one sphere. Gain an Ally.
5 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 31 Continued as Merchant (Merchant Marine).
6 33 Embroiled in legal trouble.
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