Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Anthony Nichols do not know what happened to Anthony Nichols. There is a gap in Anthony Nichols's memory. |
2 |
19 |
Failed to qualify for Explorer (Scout). |
2 |
19 |
Switched to Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Anthony Nichols's Contacts or Allies betrays Anthony Nichols, ending Anthony Nichols's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Scout (Courier). |
3 |
25 |
Anthony Nichols's scout ship is one of the first on the scene to rescue the survivors of a disaster but Anthony Nichols fail to help. Gain an Enemy. |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Switched to Scout (Explorer) with previous rank. |
4 |
26 |
Anthony Nichols have no idea what happened to Anthony Nichols – they found Anthony Nichols's ship drifting on the fringes of friendly space. |
5 |
26 |
Returned to Drifter (Scavenger). |
5 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
29 |
Failed to qualify for Artist (Entertainer). |
6 |
29 |
Submitted to the draft. |
6 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
31 |
Established a network of contacts. Gain 1 contacts. |
7 |
33 |
Continued as Agent (Law Enforcement). |
7 |
35 |
Rewarded for a successful mission. |
7 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |