Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Betrayed by a friend. One of Anton Ray's Contacts or Allies betrays Anton Ray, ending Anton Ray's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Merchant (Free Trader). |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
25 |
Failed to qualify for Infantry (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
During a battle, defeat or victory depends on Anton Ray's actions. The ship suffers severe damage and Anton Ray is blamed for the disaster. Anton Ray is court - martialled and discharged. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
31 |
Anton Ray do not know what happened to Anton Ray. There is a gap in Anton Ray's memory. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
32 |
Anton Ray refused an offer of inducements to betray Anton Ray's faith. Gain 3 enemies. |