Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A sudden war destroys Arvid Philpot's trade routes and contacts, forcing Arvid Philpot to flee that region of space. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
When dealing with an alien race, Arvid Philpot botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Arvid Philpot inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Arvid Philpot have no idea what happened to Arvid Philpot – they found Arvid Philpot's ship drifting on the fringes of friendly space. |
4 |
29 |
Became a Scholar (Field Researcher). |
4 |
30 |
A disaster leaves several injured, and others blame Arvid Philpot, forcing Arvid Philpot to leave Arvid Philpot's career. Gain a Rival. |
4 |
30 |
Injured. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
31 |
Betrayed by a friend. One of Arvid Philpot's Contacts or Allies betrays Arvid Philpot, ending Arvid Philpot's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
32 |
Befriended by a senior agent. |
6 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |