Rookie Ashley Vasquez  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 37 M 3 (-1) 11 (1) 4 (-1) 8 (0) 12 (2) 6 (0)3B48C6
Embarrassed, Righteous, Direct
 
Skills
Admin 0
Astrogation 0
Electronics 0
Flyer (Rotor) 1
Gun Combat 0
Gunner 0
Investigate 0
Mechanic 2
Medic 0
Pilot 0
Profession (Freeloader) 0
Science (Life Sciences) 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Surveyor 02
Navy Engineer/Gunner Able Spacehand12
Agent Law Enforcement Rookie01
 
Name Type Affinity Enmity Power Influence Species
Wellington Banks Ally 3 0 4 0 Dynchia (M/80)
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Scavenger).
1 22 Betrayed by a friend. One of Ashley Vasquez's Contacts or Allies betrays Ashley Vasquez, ending Ashley Vasquez's career. That Contact or Ally becomes a Rival or Enemy.
2 22 Became a Scout (Surveyor).
2 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Courier (Scout).
3 26 Continued as Scout (Surveyor).
3 27 Ashley Vasquez have no idea what happened to Ashley Vasquez – they found Ashley Vasquez's ship drifting on the fringes of friendly space.
4 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 30 Commanding officer takes an interest in Ashley Vasquez's career.
4 31 Attempt at commissioned failed.
4 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
5 31 Attempted to change assignments.
5 31 Failed to qualify for Line/Crew (Navy).
5 31 Continued as Navy (Engineer/Gunner).
5 33 During a battle, defeat or victory depends on Ashley Vasquez's actions. The ship suffers severe damage and Ashley Vasquez is blamed for the disaster. Ashley Vasquez is court - martialled and discharged.
6 33 Failed to qualify for Enforcer (Rogue).
6 33 Submitted to the draft.
6 33 Became a Agent (Law Enforcement) with the new title Rookie.
6 36 Ashley Vasquez's work ends up coming home with Ashley Vasquez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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