Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Bailey Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Bailey Herrera spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Psychologically damaged by Bailey Herrera's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Bailey Herrera's ship is damaged, and Bailey Herrera have to hitch-hike Bailey Herrera's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
32 |
Bailey Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
34 |
Gain a patron in the arts. Gain an Ally |