Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Be-de-pe-Kopab's ship is damaged, and Be-de-pe-Kopab have to hitch-hike Be-de-pe-Kopab's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 1 Enemies. |
2 |
20 |
Failed to qualify for Merchant Academy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
27 |
Be-de-pe-Kopab do not know what happened to Be-de-pe-Kopab. There is a gap in Be-de-pe-Kopab's memory. |
4 |
27 |
Failed to qualify for Field Researcher (Scholar). |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
35 |
Retired at age 35. |